Colorful Corn Ring Toss


Want to review spelling words, math facts, or science vocabulary? This ring-toss game adapts to almost any curriculum area-and it's fun to make and play!


1. What math facts puzzle you? Are some spelling words tricky? Or do you want to review science vocab? Make a game to help you remember! The game described here is for math and has a fall theme. You and your classmates can make your ring-toss game with any theme and for any school subject. How will you use your game? Plan ahead with your group before you make your game!

2. On construction paper, use Crayola® Colored Pencils to draw at least three large ears of corn, including the husk. Draw at least three large rings on cardboard. Make sure rings are wide enough to fit over the ears of corn. Cut out the rings with Crayola Scissors.

3. Cover your art area with newspaper. Place several colors of Crayola Washable Finger Paint on a foam tray or paper plate. Mix the paint to get the Indian corn colors you like. Press your thumb into the paint. Make thumbprint kernels on the ears of corn. Scatter the colors around so there is space for other colors. Rinse off your thumb and choose another color. Repeat until corn cob is filled with colorful kernels. Wash your hands.

4. At the same time, paint three cardboard paper towel tubes, your three rings, and the outside of a shallow cardboard box. Air dry flat. Paint the other side of the rings. Air dry flat.

5. Fill in the corn husk using Crayola Washable Tempera and a Crayola Paint Brush. Air dry.

6. Paint a large numeral (or word) in the center of each corn cob. Air dry.

7. Cut out corn cobs. With Crayola School Glue, attach one ear of corn to each cardboard tube. With the painted side of the cardboard box turned up, glue on each ear of corn. Leave space for the rings to fall between each ear. Air dry.

8. Make up the rules to your game. Write down the rules on which you agree. You're ready to play Colorful Corn Ring Toss!

Safety Guidelines

Adult supervision is required for any arts & crafts project. Observe children closely and intervene as necessary to prevent potential safety problems and ensure appropriate use of arts and crafts materials. Some craft items, particularly beads and buttons, are potential choking hazards for young children. Avoid use of such small parts with children younger than 3 years. Craft items such as scissors, push pins and chenille sticks may have sharp points or edges. Avoid use of materials with sharp points by children younger than 4 years. Read all manufacturers' safety warnings before using arts and craft supplies.

Crayola Washable Paints—Not for use as body/face paint.

Recycled Foam Produce Trays—Wash in hot, soapy water. No meat or poultry trays should be used.

Scissors—ATTENTION: The cutting edges of scissors are sharp and care should be taken whenever cutting or handling. Blunt-tip scissors should be used only by children 4 years and older. Pointed-tip scissors should be used only by children 6 years and older.


  • What is Indian corn? Why does it have so many interesting colors? Can it be eaten? What does it have to do with Thanksgiving? Find out!
  • Build a toss game out of items befitting the season or topic, such as snow sculptures in winter and tulips in spring.
  • Research other games to make and play in small or large groups.

Related Lesson Plans

Lesson Plans

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crayola supplies
  • Paint Brushes
  • Colored Pencils
  • Washable Fingerpaints
  • Artista II® Washable Tempera Paint
  • No-Run School Glue
  • Construction Paper
household supplies
  • recycled newspaper
  • recycled boxes
  • paper towels
  • cardboard
  • recycled foam produce trays
  • container(s) of water



  • Grades 1 to 3


  • Social Studies
  • Visual Arts
  • Science
  • Math
  • Language Arts


  • 30 to 60 minutes
  • Multiple Sessions


  • Students cooperatively design and build games to help them study and review curriculum material, such as spelling words, math facts, and science vocabulary.

  • Students gain planning skills and positive reinforcement by making their own study tools.

  • Students determine and use their own rules to play the game.


Research Canada Standards
Research UK Standards
Research U.S. Standards